Immersive Digital Media Part 2 – Examples
20th November 2024
My previous post, Immersive Digital Media Part 1 – Definitions, defined the terminology associated with Extended Reality (XR) including VR, AR, MR and other technologies such as ambisonic audio. The second article in the series focuses on projects I have…
Simcoemedia Shop Featuring Books, 360 Images and T-Shirts
20th September 2024
Simcoemedia Shop Featuring Books, 360 Images and T-Shirts
Simcoemedia has recently launched a new shop at www.simcoe.co.uk/shop. This store sells downloadable digital products created by Peter Simcoe and includes books, t-shirts, tutorials, as well as a large library of 360 images. The store is an extention of Peter's…
Spatial Computing and the Apple Vision Pro
1st February 2024
Spatial Computing and the Apple Vision Pro
Apple is about to launch the Apple Vision Pro, a mixed reality headset. The most advanced consumer headset on the market. This new addition will thrust Virtual Reality, Augmented Reality and Mixed Reality back into the limelight. As consumers and…
Insta360 HDR Photography Of Stockholm in Sweden
28th August 2023
Insta360 HDR Photography Of Stockholm in Sweden
360 photography is a great way to immerse the viewer within a scene on a desktop PC, smart phone, tablet and VR headset such as a Meta Quest 2 or Meta Quest 3. I recently visited Stockholm in Sweden and…
Spatial Multimedia Design Gallery
27th August 2023
Spatial Multimedia Design Gallery
About Spatial IO Spatial is a desktop, mobile and virtual reality compatible platform designed to help brands, game designers and media producers build and share spaces containing interactive content. The type of media you may find in design galleries on…
Workrooms With Emily Olman and Peter Simcoe
29th April 2023
Workrooms With Emily Olman and Peter Simcoe
Over the last few months Emily Olman and I have been exploring Meta’s Horizon Workrooms in terms of capability and potential for use as a creative tool for graphic designers, product developers and for business development in general. So what…
Virtual Reality: Hopes for 2022 and Beyond
12th January 2022
Virtual Reality: Hopes for 2022 and Beyond
2021 demonstrated that sales of Virtual Reality (VR) products for those wishing to explore this rapidly developing technology on a modest budget remains alive and kicking - with over 10 million Meta Quest 2 headsets sold throughout the year as…
VRARA European Summit Presentation on Virtual Reality VR
4th October 2021
VRARA European Summit Presentation on Virtual Reality VR
https://www.youtube.com/embed/YSpfX9ujbjU About The VRARA The Virtual Reality and Augmented Reality Association (VRARA) is made up of designers, engineers and artists with an interest in the development of Virtual Reality, Augmented Reality and "The Metaverse" (yes, that latest annoying buzzword). In…
Atmospheric Tilt Brush Animation in 2D and 3D 360 “The Desert”
25th January 2021
Atmospheric Tilt Brush Animation in 2D and 3D 360 “The Desert”
https://youtu.be/806mkUoTanY Above is a 4K 2D video cinematic animation created entirely within VR using Google Tilt Brush along with a soundtrack created with a Digital Audio Workstation (DAW). The 3D model is expansive and additional fog / smoke / dust…
Google Tilt Brush Cinematic Animation Experiment
21st December 2020
Google Tilt Brush Cinematic Animation Experiment
https://youtu.be/kuhAgOIxzAQ I have recently been developing my exploration of cinematic visuals and camera movements created entirely within Google Tilt Brush. In this example I created scenery covering the entire workspace and included water, fire and cloud / mist effects using…
Google Tilt Brush Experiments
8th November 2020
Google Tilt Brush Experiments
https://youtu.be/-Zxd4kx_ysAGoogle Tilt Brush is a virtual reality art and design application for Oculus Rift, Quest and HTC Vive created by Google. Over the past couple of weeks I've been experimenting with this tool to create a variety of scenes. Some…