Immersive Digital Media Part 2 – Examples
20th November 2024
My previous post, Immersive Digital Media Part 1 – Definitions, defined the terminology associated with Extended Reality (XR) including VR, AR, MR and other technologies such as ambisonic audio. The second article in the series focuses on projects I have…
Immersive Digital Media Part 1 – Definitions
28th October 2024
Immersive Digital Media Part 1 – Definitions
I recently had a conversation with a client regarding the use of immersive digital media in engineering and design. We discussed how it can enhance research, product development and training and increase the overall impact. Over the last 8 years…
Virtual Reality: Hopes for 2022 and Beyond
12th January 2022
Virtual Reality: Hopes for 2022 and Beyond
2021 demonstrated that sales of Virtual Reality (VR) products for those wishing to explore this rapidly developing technology on a modest budget remains alive and kicking - with over 10 million Meta Quest 2 headsets sold throughout the year as…
Atmospheric Tilt Brush Animation in 2D and 3D 360 “The Desert”
25th January 2021
Atmospheric Tilt Brush Animation in 2D and 3D 360 “The Desert”
https://youtu.be/806mkUoTanY Above is a 4K 2D video cinematic animation created entirely within VR using Google Tilt Brush along with a soundtrack created with a Digital Audio Workstation (DAW). The 3D model is expansive and additional fog / smoke / dust…
Google Tilt Brush Cinematic Animation Experiment
21st December 2020
Google Tilt Brush Cinematic Animation Experiment
https://youtu.be/kuhAgOIxzAQ I have recently been developing my exploration of cinematic visuals and camera movements created entirely within Google Tilt Brush. In this example I created scenery covering the entire workspace and included water, fire and cloud / mist effects using…
Google Tilt Brush Experiments
8th November 2020
Google Tilt Brush Experiments
https://youtu.be/-Zxd4kx_ysAGoogle Tilt Brush is a virtual reality art and design application for Oculus Rift, Quest and HTC Vive created by Google. Over the past couple of weeks I've been experimenting with this tool to create a variety of scenes. Some…